note replace Your user name with your actual XP/Vista user name. Vista C:Users (Your user name)AppDataRoamingSpore. XP C:Documents and Settings (Your user name)Application DataSpore. Want to share the renders you've made, or ask a question about how to do this yourself? Head over to the forum discussion on rendering creatures from Spore. Copy 'My Spore Creations' folder from your documents and the 'Spore' folder from one of these locations. See a movie of this creation animating in MayaĬlick the thumbnails below to get full sized renders of recent creature challenge winners from the community. Here's a render using the basic material:īut nothing's keeping you from using the textures in more sophisticated ways, and making it as fancy as you want to: In addition, the character's rig and skin weights come through, so you can pose and animate it. I'm going to load it up in Maya (Spore is Z-Up, so you should probably set Maya accordingly)Īnd you'll see that the a basic material is already set up for you: The plugins for most standard 3D applications (Maya, Max, Modo among others) can be found here. Now you can load it up in any 3D application that supports Collada. It will place them in your "My documents/My Spore Creations/Creatures/" directory dae file), along with the specular, diffuse and normal textures. dae format to the My Spore Creations/Creatures folder. The exporter will create a collada file (a. colladaexport - Exports a 3D mesh of the currently viewed creature in. Go to paint mode, so you can see what it'll look like textured, then open up a cheat window by pressing "control-shift-c"Īgree to the EULA, and the cheat window will output something like this: I'm using Jomeaga's creature " Recruit", because it's cool looking and asymmetrical (that's the other major new feature in Patch 5) Here's how to use Spore to export a 3D Collada file of your creature:įirst, get a creature. My creations usually show up instantly on the online Sporepedia.You'll need the latest Spore patch to export the Collada file. Click it to push your creation to the online Sporepedia. I'm using Jomeaga's creature 'Recruit', because it's cool looking and asymmetrical (that's the other major new feature in Patch 5) Load it up in the appropriate editor: Go to paint mode, so you can see what it'll look like textured, then open up a cheat. Then I click the green check mark in the bottom right corner.īack in the creation view in the Sporepedia, you should notice that the share button is enabled again. Here's how to use Spore to export a 3D Collada file of your creature: First, get a creature. I usually just grab something, make it a bit bigger or smaller and resize it back to it's original size. Take a part of your creation and resize it. Open up your creations in your in-game Sporepedia, go into creation view and click on the edit button. Yes it is possible but I only know how to upload files of creations to one's Sporepedia for Windows which is by putting the files in their respective type folders in the folder called 'My Spore Creations' in the folder called 'Documents'. Spore has a nasty habit of logging you out. Luckily, I've found a quick fix.įirst of all, make sure you are logged in. In the in-game Sporepedia however, it said that the creations were shared since it had the green globe icon, disableing the option to click on the share button on the creation view. While playing however, I noticed that my creations weren't being uploaded to the online Sporepedia for others to find and enjoy. I have owned Spore ever since it released back in 2008 but since I hate the whole ordeal with DVD's, I was happy to pick this title up again for a couple of Euros during the sales.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |